This week, I gave my first 10/10 score for Hades II, a fantastic game I can’t stop thinking about. It’s bigger and better, but not overwhelming , a needle that’s difficult to thread in game sequels. It takes everything I loved about the original, from its fluid combat to its unique world-building, and greatly expands it, resulting in one of the best games of the year and one of the best roguelikes of all time. It’s available on PC, Switch, and Switch 2, and I had a fantastic time reviewing it on the latter platform.
Ever since I played the Steam demo a few months ago, I’ve been eagerly looking forward to Consume Me. You play as a teenager dealing with body image issues, managing your diet and lifestyle in a way that is clearly unhealthy, highlighting the illogical ways our brains behave when dealing with mental health disorders. Despite that, it has a bright art style and a cute, cheery aesthetic. It’s a game that rounds up everything I love about indies: it tells a very specific story and deals with heavy topics (namely, eating disorders), but does so with such a clear artistic vision that it becomes a universal story. It launched this week and has unfortunately been overshadowed by a number of other huge releases, so I hope it gets some love.