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Home » Report: Bluepoint Pitched A Bloodborne Remake, But It Was Rejected As FromSoftware Didn’t Want It To Happen
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Report: Bluepoint Pitched A Bloodborne Remake, But It Was Rejected As FromSoftware Didn’t Want It To Happen

By technologistmag.com27 February 20263 Mins Read
Report: Bluepoint Pitched A Bloodborne Remake, But It Was Rejected As FromSoftware Didn’t Want It To Happen
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PlayStation shut down Bluepoint Games, the developer behind the Demon’s Souls and Shadow of the Colossus remakes, earlier this month. Amongst general sadness at the news amongst players, there was also a feeling that the studio would have been the one to (finally) do something with Bloodborne, ideally a remake, considering Bluepoint’s pedigree. 

Now, according to a new Bloomberg report, it turns out Bluepoint did pitch a Bloodborne remake in early 2025, but it was rejected by PlayStation due to FromSoftware’s desires. 

 

Bloomberg says its sources told it that Bluepoint “was told that the numbers made sense [to remake Bloodborne] but FromSoftware didn’t want it to happen.” As the report notes, former PlayStation executive Shuhei Yoshida theorized during a Kinda Funny interview last year that FromSoftware president Hidetaka Miyazaki, who directed Bloodborne, was interested in remaking the 2015 action game himself but was too busy to do so; Yoshida said he “doesn’t want anyone else to touch it” and that if that’s true, he believes PlayStation would respect Miyazaki’s wishes, even though PlayStation owns the Bloodborne IP. 

As previously reported, Bluepoint was working on a live-service spinoff of Santa Monica Studios’ God of War series (which recently got the side-scroller treatment in God of War Sons of Sparta). Bloomberg reports that Bluepoint’s spinoff was a game in which Kratos’ son, Atreus, one of the main protagonists of God of War Ragnarök, fell into Hades (hell). “A loose idea was for players to control different versions or aspects of Atreus as they battled through Greek hell, and to have some sort of cooperative gameplay and ongoing support,” the report reads. However, PlayStation canceled this project in January of 2025. Tasked with figuring out its next project, something PlayStation helped with, Bluepoint eventually pitched the aforementioned (rejected) Bloodborne remake. 

After that rejection, Bluepoint reportedly pitched an updated version of Shadow of the Colossus, which the studio already remade for PlayStation 4 in 2018, and it was also turned down. Other pitched projects include a Ghost of Tsushima spinoff, among other games set within pre-existing PlayStation franchises, according to Bloomberg, which also reports that employees at the studio began to fear for the company’s existence when the God of War trilogy remake was announced earlier this month, on February 12, without their involvement.  

A week later, on February 19, PlayStation shut down Bluepoint, just five years after it acquired the beloved studio in 2021. 

[Source: Bloomberg]


What are your thoughts on PlayStation’s closure of Bluepoint Games? Let us know in the comments below!

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