Razer is taking its AI ambitions a step further. According to a new report from Variety, the company has unveiled a “fully agentic” version of its AI companion AVA, capable of running both locally on a PC and in the cloud. The reveal came from Quyen Quach, Razer’s VP of Software, who outlined how the assistant is evolving from a gaming-focused helper into a more autonomous digital companion.
Unlike traditional chatbots that simply respond to prompts, the new version of AVA is designed to act more independently, completing tasks and assisting users proactively. Quach described the technology as “fully agentic,” meaning the AI can perform actions, analyze situations, and interact with systems in ways that go beyond simple conversational responses.
Running locally and in the cloud
One of the biggest changes is how the AI runs. The upgraded AVA is built to operate both locally on a gaming PC and through cloud infrastructure, allowing it to balance performance and privacy depending on the task. Simpler or latency-sensitive functions can run directly on the user’s machine, while more complex AI workloads can be processed through cloud models.

The move is part of Razer’s broader push into AI-driven gaming tools and digital companions. AVA originally debuted as Project AVA, a concept AI assistant designed to act as a real-time esports coach and gaming helper. Over time, the company has expanded the idea into a broader assistant capable of helping with tasks beyond gaming.
For Razer, the shift toward an agentic system reflects a larger trend across the tech industry: moving from simple AI chat interfaces toward AI agents that can actually perform tasks on behalf of users. We’ve seen similar stuff from Microsoft, with its experimentation with Xbox’s Gaming Copilot, though, the experience has been a mixed bag, to say the least. Nonetheless, it’s safe to say that we might be seeing more implementations of AI in the world of gaming.

