Eidos-Montréal, known for its work developing games like Guardians of the Galaxy and Shadow of the Tomb Raider, announced on social media today that it was letting go “up to” 75 staff members. According to the post, the layoffs are due to the fact that the company has completed one of its “mandates,” and presumably has no other work to reassign the employees to.

“Today, we informed our studio staff that we are going to let go up to 75 valuable members, as one of our mandates is coming to an end,” the statement reads. “It is not a reflection of their dedication or skills, but unfortunately, we don’t have the capacity to entirely reallocate them to our other ongoing projects and services.

“These very talented, highly experienced experts are going to enter the employment market, and we are working to support them through this transition.”

Fable, set for release in 2026.

The statement goes on to mention that, despite laying off people related to that former, unnamed mandate, “Eidos-Montréal stays committed to deliver its other projects currently in development.” The only public project the developer is currently working on is Fable, which it’s assisting the main team at Playground on, but it’s unclear whether that’s a project Eidos-Montréal will continue to work on or the mandate it recently completed.

Over the past few years, layoffs have decimated the gaming workforce, affecting tens of thousands of people. The last news story posted on Game Informer before our closure last year was about 200 people losing their jobs at Bungie. On the other hand, one of the first stories written upon our return was about the creation of a gaming industry-wide union.

As always, the hearts of Game Informer’s staff are with those affected by these layoffs, as well as those still at the studio.

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