It’s still relatively rare that tabletop game makers manage to successfully transition strong video game properties into great board games. One of the happy exceptions is Dead Cells, which manages to translate the fast action of the video game experience into an excellent 1- to 4-player cooperative board game that is incredibly fun to play and return to again and again.
The card-focused battles are great fun, offering intriguing tactical decisions about how to confront the many foes that lie in your path. And it’s exciting to dive into different biomes as you navigate forward. But the real hook is the way many of the potential mutations/upgrade cards for your characters are locked and unavailable the first time you open the game. You only acquire access to those after repeated run-throughs of a play, offering ample reason for replay – just like in the video game. If you love Dead Cells or roguelites more generally, but you’d be interested in a larger cooperative experience to play with friends on game night, this one is a sure bet.



